I’ve played five games so far, and most of them fail and go bancrupt in year 11. It seems that all the games I produce at that point are 2-3 star games, regardless of quality.
Anyone have any tips? I try to keep the budget down, have never had more than 2 employees (even tried with only 1 employee, and then firing them to save money), use good combos, and still get horrid results.
I have no issue making blockbuster games (making 1-3 million in profit) earlier in the timeframe, but year 11 kills me.