GDR v5 or whatever

Abstract Games

March 17, 1978

A new gaming company has been created by renowned creator of “Starspace”, a game released on the PC. The company is called Abstract Games. The owner, Mark Steels, also gives information about a new Action/ Dungeon Explorer game. The name of the game has not been released, but we have high hopes.

March 19, 1978

Mythical Games releases a teaser poster for their fans…

//So, do you want me to say someone broke into everyones’ houses and destroyed every last PixelCube? Doesn’t sound realistic unless you’re saying we’re allowed to keep our consoles?

Just wondering.

I’ll let you keep your consoles until the video game crash of 1983. Unless you say that your companies are recalling the consoles, your companies will go bankrupt because of the overload of sh@tty games on your consoles. How does that sound?

//deal, very realistic too.

March 21, 1978

Abstract games has released new info about their new Dungeon Explorers game. Mark says that it will be released only on PC, because the Pixelcube is not doing too well with the public right now.

Also, he says, “This game will have graphics never seen before to any game yet to date. We have been working on our new engine for so long, I was beginning to think it would never be finished, but in the end it was worth it.”

The name and release date are yet to be revealed.

:grin: YAY!

March 19, 1978

Pixel Studios

A new game has been announced by Pixel Studios. It’s simply called “Base”. It’s a 2D game where players can build bases in multiple scenarios - sandbox mode, where players are free to build a base with any parts, military mode, where players have to build a base and defend from an army, zombie mode, where players have to build a base and defend against zombies, and online mode, where players build bases and send armies and zombies and other things against each other. Lastly, there is a survival mode where players have to gain resources through actually finding them, chopping down the trees, mining the ores, and crafting them, and each night a wave attacks the player. Pixel hopes to compare this game with Spelunkies 3.

// deal

:3

March 22, 1978

Fans around the world are filled with sadness as the MythBox has been discontinued. In an official statement, Jordan Richardson, CEO of Mythical Games says “We just cant keep up with the marketshare of the other, more powerful consoles.” when asked about the teaser for spelunkies 3, Jordan says “Maybe, Maybe not.”

Pixel Studios NY

March 23, 1978

Pixel Studios NY is almost fully open - they’re still looking for a developer. If any game companies are seeing this, they will let you become a CEO and they’ll move all your workers to NY. They’ll keep all their positions, just send a letter to Pixel Studios.

((Online is not here yet! Check the original post, it comes in 1983))

March 25, 1978

Pixel Studios

Just three days after the discontinuation of the MythBox, the PixelCube has also been discontinued.

“It shames me that I have to do this, but I haven’t been making enough profit on the PixelCube. maybe one day, we’ll revive it in the 21st century. But until than, I have in my office the final PixelCube ever made. I hope all fans enjoyed it and continue playing games on it, and buying the DLC for the games we’ve provided for you. For now, Pixel Studios will revert back to PC games.”

Has both Mythical Games, and Pixel Studios been paid off, or have they really just been telling the truth about not making a profit?

I guess we’ll never know.

// We’ve discussed this already, we just decided to let it slide but I think that it should be the last slide on the ice.

March 24, 1978

An Anonymous Tech Developer working at WizardTech, a subcompany of Mythical Games which is located in denver, released information that they are working on something huge. Possibly about the rumored third installment of the spelunkies games?

March 24, 1978

Abstract Games creator Mark Steels, says his new Action/Dungeon Explorers game will be called Dungeon Jumpers. Also, he officially says release date will be on 4/1/78

(Letter to Pixel.)

My company, TrueBlue, has offered to merge with your company by joining Pixel Studios NY. There will be very litttle stress, as we are already located only 1 mile away from the new offices. We wish to work with you, as we really like your work. We hope you accept.

-Jack White, CEO, TrueBlue

March 25, 1978

Pixel Studios

(Return letter)

Pixel Studios would be glad to merge with TrueBlue. We can allow all of your staff positions to remain in the same position. You will be 90% in control, (other than me being the other 10% in control,) and be given a position as CEO in Pixel Studios. We ask that you do your best to make games for the companies sake, and for our sakes.

Pixel

March 27, 1978

A new game is in development by Pixel Studios NY, formerly TrueBlue, called Roguelike. It will be much like the past MUD games, but much more advanced, and many more RPG elements, but it still retains the Action-Adventure style. Will this be a success? Who knows. WE GOT SOME SCREENSHOTS FOR YOU, DOE.

DAYUM! (HEY! What the F@@K are you doing here Keshawn?!) OH SHEEYIT! I GOTS TO GOES!
(Violence ensues and ends.)
Sorry about that. Keshawn is a constant pain here. But he’s right. Damn.
More news to come on Roguelike.
(Yes, that’s a screenshot of Rogue, I was too lazy to make my own in PabloDraw. Sorry.)