Hello i was wondering why you didnt wait until this patch to actully release the game. I see alot of games getting released before there actully done alien colonial marines as probely the worst example.Im not saying its a buggy game, i was only wondering why developers chosse to do that.Can you answer that??
Most developers donāt.
People in suits usually make those decisions.
And in my experience, itās near impossible to release a flawless game.
Bugs WILL slip through, no matter how much inside testing is done, thatās why a lot have open or closed plublic betas.
It has never been a secret that GDT has been worked on, polished and improved gradually, in response to customer feedback.
What Dark said, some need funds to continue, so releasing a game then releasing patches helps them drastically. Just my two cents. I just donāt get why some games get a Day One patch.
Yep,im no game developer or something like that but developing a game isnt cheap.
You cant just work on the game for 1 hour per day,it takes long.
I for example am learning HTTP at the moment and creating a website takes long too,even if its a really bad website.
Releasing the game on steam advertises the game so people buy the game and greenheart has more money so they can develop patches and so on for game dev.
As long as the game gets patched and so on its ok if the game isnt perfect.
Hell,its their first game and its awesome!
I remember my first gameā¦i created it in school yeah,worked on it for one month.
2 times per week,one day 90 minutes the other day 45 minutes.
From my experience,you just had fixed one bug and your fix caused another one.
Once it took me 1 hour just to find the thing that caused a bug that caused some values to be negative.
You know what the error was?I mispelled a wordā¦a variable.I spelled āscoreā but it was āScoreā correct.
And as you might know,negative variables mess everything up.
You might know that glitch in pokemon.
Where you get a pokemons hp under 0 and it then has like 925934765 hp?
Day 1 patches are usually required when a game has undergone insufficient testing before release (usually for financial reasons). When the game is released to the public at large, a previously unknown bug may rear its ugly head and need to be squashedā¦ FAST.
Steam has its fair share of this kind of game, because of the way Steam implements DRM (and noā¦ the DRM is not mandatory for developers to use Steam). Most games are tested in controlled environments without the DRM, but once the game is deployed on Steam, the DRM is added, and can sometimes alter the way the game runs, causing a bug that must be squashed.
On the other hand, Day 0 patches are patches that are made before the game is even released. This is because most developers have some sort of agreement with a publisher/distributor which includes a set release date. As it takes time to print CDs & DVDs in sufficient quantities to stock major retailerās shelves, there is a date before release when the game is said to āGo Goldā (traditionally, the master disc sent to the distributor was gold coloured). However, the developer does not usually stop working on the game once it has gone gold, and will often continue right up until the the release date, with the additional work becoming the Day 0 patch.
Even Steam as a digital platform requires a gold date, since they need to setup the store-front page, and prepare their content delivery network to receive the game, and this is all easier to do if they have some example of the game to determine file size, etc. Also game demos are usually drawn from the gold version and not updated, unless the game changes significantly (such as the addition of an expansion).
I suspect you mean HTML, which is a very easy and forgiving (if a little time-consuming) markup language. HTTP is the transfer protocol used to serve HTML pages to clients, and learning HTTP (beyond the most common response codes) is pretty hardcore.
No it is free to release a patch on steam and on most places. the only reason it costs money for the Xbox is because microsoft really love sucking people dry of money. The main reason to release alpha/beta games i know of is getting funds to continue development
yeah sorry,html.
Im learning it in school and my teacher always says HTTP and HTTP now is burnt inside my head.
I Told him he should teach us java but nope,he would if the others would be able to do a easy script in HTMLā¦
Thy teach us in school stuff like that,HTML and something differentā¦forgot its name since its USELESS.
Alpha/Beta games arent even finished.
Alpha is at the very beginning.
But yeah,they either release the beta game as a full prize game because
A:They need money
or
B:They didnt finish the game in time.
Thats were games like minecraft come in handyā¦no one was hating because the game was in alpha when it was released because it constantly got updates that added new things.
Something like that would be awesome for Game Dev in my oppinion
But dosent it hurt more then it helps, take TotalBiscuit reviv as an example.http://www.youtube.com/watch?v=Ytti44AUGWQ&list=PLTFohR7GUZYcD8t4bbSKYpnsjMWf19Qgo&index=41 it could have gotten alot better reviv,and sales. if they waitet or is it simply a matter of release too early or dont release at all??.Who knew what would have happended, if they didnt pull the piratstunt.I personally wouldent have brought it,nor heard abouth it if it werent for that.
i didnt know about that torrent until a few days ago.
Anyway,is the money is out they have to release the game,otherwise they would have to abandon the game.
By releasing and selling the game they can get money to continue the game.