The game is going to be allot like Game Dev Tycoon, but you will be able to change game price, you’ll have more topics, more control over making the game the reviews for your game will be more dynamic, and there will be around 20 offices, and up to 60 employees. Modding will be available to and i will try to make it as easily as possible to make, and with that said i will be adding an In-Game Mod Editor which will allow you to create topics, genres, buttons, etc in game easily but it won’t allow you to change the game itself very much because of steams rules on games. If you look at the photo you can see the effort scale, that will determine how long it will take in creating the game as well as how good it is.
The First few versions will be on mac only and there will be no testing from the public, nor will there be any alpha, or beta, downloadable for free. There will be a demo that will come out when the game is done. For windows and linux users there will be an IOS version that will come out later, I will possibly get someone i know to make a java version for windows and linux versions.
Thank you
Yes. It’s a good price. But you don’t have any limits in game pricing in “rl”. Is this an startegy-simulation game, just like all other game devs? And can we make only indie games?
Its basically like game dev tycoon but theres more to do, a lot more control over your company and games, there are 20 different offices to move to the prices and money stuff is going to be more realistic, so i’d say yes.
Up to 60 employees possibly more. And Modding will have its own in-game mod maker.