I really enjoy the game but it fall short on a few things for me.
1 Have your games affect market share of other consoles. (might do it already not sure)
if you are a big company then releasing a hit game on say the wii u should increase marketshare a bit. Or maybe a hit series.
2 Being able to become a exclusive developer for companies or choose to make a multiplat.
Have a random chance if you’re popular enough for a company, say nintendo to contact you and ask either for you to make a game for their console or to become an exclusive dev for them.
3 Set game prices or have a publisher set it
4 have popular games on the market longer.
When my hit game baskar’s quest 9 comes out and get’s incredible review scores it should be on the market for a lot of years. I’m sure people still buy oblivion today.
5 being bought out by a publisher
instead of being bankrupt give the player a chance to be bought out.
This would mean they can’t always make the games they want and perhaps they would be forced to follow the market trends, but it’s either that or go bankrupt.
6 Seeing sales and popularity figures of other company’s and perhaps being able to see their game history
I think it would be very interesting to see you main competitors game and sales history but also just seeing
all these other different company’s and how they’re ranked compared to you
7 Reviews being a bit more helpful and detailed
when my text based casual dancing game with no sound for the wii u get’s all one’s I’d rather they say what idea’s fell flat instead of just telling us it makes them cry
That’s about all. Hopefully they can implement these idea’s into a sequel as the game really does deserve it as it has a lot of potential to be great.