-
Fund raisers, these events could be set up in around 2 months (in-game) and help to get money for
a company but are costly to create -
Buying companies, this should be a way to earn money off other companies’ consoles e.g. If the player buys Micronoft ,while Micronoft is creating the mBox Next then the player makes money off
of the mBox Next as if the player created the mBox.
3.Online flash games, a player could develop a online flash version of the game quickly and cheaply ,however no/minimal profit can be made from this. On the other hand this version can be used to check reactions to the game concept
4.Collaborating with companies to make games using the player’s and the other company’s workers to create a better game.
Thank You for reading this topic.