Describe your company and the games it develops!

Just thought it would be interesting to have a place where people can describe their developers and the games they make. If you want, you can pick out some of your best games and describe them in more detail.

I’m a huge Metallica fan, so my current company is called Damage Inc. We mostly make RPGs named after Metallica songs; our current most popular game is, ironically, Master of Puppets. Most of our games tend to be fantasy-based esports RPGs similar to Dota 2, though we also have a strong repertoire of other types of games.

That’s it for my brief blurb! What’s your company’s name, and what does it make?

Rain Industries/Studios/Inc.

A company that focuses on gameplay which usually manes that action and simulation games are our forte.
However, we do invest in adventure games from time to time, normally when our current engine is nearing its end. It’s a great way to really go out with a bang!

Sequels are important but bringing in new concepts and ideas is something that we give as much focus on as possible.

That’s about it.

My company is NaNa Studios, developed by Trey “Trigga” Songz.
[Sidebar, I don’t listen to that much pop, but Na Na was just catchy to me]

We are very similar to Harmonix and develop music games. My first and most successful series to date is a Rhythm/Action called Audix (basically Audiosurf). I GET RACKS ON RACKS ON RACKS OFF AUDIX. My second but more at heart series is Beat Central (Dance Central because Just Dance is awful) and gets me MODERATE AMOUNTS OF RACKS.

Trust me, making music-based games using the topics Music, Rhythm, and Dance, from 1980-201? gets incredibly boring. Then again, Harmonix has only been around since 1995. I have yet to make a Guitar Hero/Rock Band variant.

Team Guardian and Dimensional Games.
Developer of Great Games one with a review of 11:“The Last Guardian” a Wonderful Adventure MMO staying on the market 36 months and make under expected sucess and guarantee another sequel to “OCI” Series.
One of other and honorable game is “The Dimensions Series” and “Transistion” and “Bastitor” Series.
Two great Developer of Adventure and RPG games with the greatest history EVER.

#Satyr Studios / Techware / Company Name

1. Satyr Studios we make geimz and den console. - My first company, second least succesfull.
2. Techware Most recent one, and with moar profit.
3. Company Name uhh this one almost never generates any profit. I use it for debug, and then abdon* it C:

**how to write this

The Wayfarers
I made this one when i was doing Akamadoushi’s ( i think ) 2D-Games-Only challenge, it was my most profitable company yet, making big hits such as the “Grand Theft Manual”, “De Effective Tective”, and “Finale Fantase” series. serieses? serii? serieii? series?

Steampipe
It was supposed to be a valve parody, but i turn out making a lot more profit than i expected, with more money finally making on the consoles, such as “Team Castle”, “Temportals”, “Full Life”, and “Game of Thorns”.

P£//d1|=P\3 Inc.
You already know what it turned out like.

spoiler alert, it’s not a happy ending.

@haxor abandon

TRB Studios - focuses on both on simulation, action, and adventure. many of the games are MMO. after each 5 games we stop developing and train all the staff + research + new engine, to make better games.

OmNom Games:

Often makes shovelware games due to trends popping up right after release but before the reviews.

Has a console and R&D.

Almost went bankrupt more than 5 times and SOMEHOW is still up and running.

Made more than 50 games.

Made 1 game that made over 10 million sales.

I mostly make simulators and strategy games. The second common type is RPG and Adventure.

The names of my games are always boring.

Has a generous bank that is the only reason the company is still active.

Allan please add more info.

Electronic farts:
my company specialises on simulation,action and rpg games with themes from werewolves to history with most succesfull franchise being the village(action/werewolf) life is a bitch(simulation/life)i will survive biatch(post apocaliptic/action)which was the franchise that made the company what it is today but ironicly our best selling and in genrall game was actually an experiment called Alternate history(action,simulation/alternate history)making a total of 700 hundrend million last but not least the company manage to create a console that called blu…teehee =3

Haha
Best name ever

ikr xD

I kept that name on a save every since i had bought the game before it had modding.

Best Game Developer

Our company specializes with innovative features such as DRM, Microtransactions, Premium services, and making our customers mad

1 Like

#DoubleGames

Your eyes have never seen the truth of gaming.
We created the famous game “Auto Crew Racing” which sold more than 5M units in the first week of sales.
And the game “Social Clouds” which revolutionized everything.

Better watch out for the game “DoubleLife”. Become who you really dreamt in a virtual world! Coming soon!

TryTech
Developer of Awesome Franchises "Back To The Future" that sold more than 100M Units the Greatest Franchise of the developer with 3 games,other franchise is Elven Lied with more than 7 games is the oldest Franchise,and have awesome other franchise.

Salami In Your Mami a company that makes shitty pariodies of all the popular game franchises but sometimes have amazing original ideas some of their best franchise’s include: Drop0ut,End Dream,Dance Your Pants Off.