I’m interested in trying to make a mod, but all my modding experience is in C++, so all this HTML5 and Java is alien to me(From looking at the example API and the webnode toolkit).
Basically, I want to make it to where MMO’s don’t have such high upkeep costs, as they’re essentially impossible to keep profitable unless you push out expansions for them constantly.
However, after using UME to look at the code for Lab Research, I don’t understand how to, upon the player completing the research, to modify how a particular genre(MMO, in this case?) operates.
Codecademy… That is where I started HTML and CSS. Then I got a JavaScript book after I got a C# book. Whatever you do though, this is a no-brainer, but do not share the source code with anyone, ever. You could probably be fined by GHG.