Contract "help debug"

Very simply, the question is:
when I am debugging my game, the bubbles go to the “debug” pool, as they are needed.

Why in the Work Contract “Help Debug” do I need lots of Tech bubbles rather than Bug bubbles?

Because you are not adding bugs to the work contract.

Because you are simply adding technology onto the Debug session. So you don’t physically debug you just assist…but of course it would be a little silly to actually debug something, when all contracts have design and tech points and considering that none of them have any bugs.

Good Question though :grin: