I have a idea where you are a author and you start out in the beginning of books. you can wright and publish books. you can research new topics to wright about and research new kinds of fonts.
Most people on this forum will disagree with this, but I think a âBook Dev Tycoonâ would be better than a business simulator or a GDT 2 Good idea
Pretty good idea, now I can write books with goofy and crazy titles. Thanks for the suggestion
You donât âdevelopâ books.
http://www.myrtilusentertainment.com/bestseller.html
Itâs a pretty old and simple game, but it exists
To âwrightâ means to craft or work as in a wheelwright. And in the case of the Wright Brothers or Frank Lloyd Wright their names are much like Smith. They came from a line of craftsmen of some sort, most likely makers of wagon wheels or something of the sort. It may be archaic, but âwrightingâ makes perfect sense.
I think you mean write.
Going by OPâs line of thinking, they probably meant âwriteâ. Iâm pretty sure @Jediwolf knows what Wright is, most people do.
I mean, heâs a lawyer, right.
Heâs a lawyer, wright.
Doesnât writing a book have similarities to developing a game?
No.
You could argue that there are similarities, although I do agree itâs quite different.
I didnât know I had to make an engine for my book before I publish itâŚ
I am the luuurrrrrdddâŚ
Similarities:
Well, you could consider the engine to be like, a standard of making books.
You could research new ways to make your books, like better covers etc.
Marketing and publishers obviously are translated easily.
Grid for books is like, e-books? But we need a spoofed name so, P-Cooks(eh I got no ideas).
Differences:
Consoles, um, I have no idea lol.
Your books could sell better if you have more XP.
I donât really get how you would use 6 people to write a story. Maybe like, you could use them for printing, but you could also employ a printing firm.
So it really isnât that different.
PS: Add your ideas below:
How about that you can add other people to write the books?
An engine is a premade application which you use as the underlying layer for a game - when you write a book, you donât have anything similar.
Writing a book and developing a game are similar, just in certain ways. For instance, you develop the story of a book, similar to how you develop the story of a game. Or, you publish a book in the way you publish a game. Heck, some gamesâ stories could be worked into books, and vice versa, and still be great! (if done right)
Fun fact: The Witcher Franchise is actually made out of a book series called âThe Witcherâ.
Maybe he/she meant that you can buy or download new programs like Notepad, Word, etc. Not an engine but as a program.