I have been using Unity3D for quite some time. I do like the engine, but I want to try something different. I want an engine that has an IDE and supports building games for Windows, Mac, and Linux. I have looked at Polycode, and I LOVE the idea, but the Editor is SO buggy! Once the editor is fixed, Polycode will be a free alternative to Unity3D! But pleae tell me some game engines that are free, have a editor, and can make builds of games for Windows, Mac, and Linux (or more, of couse).
All of them (except for Unity) look similar and are pretty easy to learn.
I’ve only tried Unity and C2, but I think that C2 or CC (or maybe GameMaker) are the best.
I tried GoDot, and I can’t get into it. I guess I will start using Unreal as my main engine then. I have tried it before, but shyer away because it uses C++. But I have been programming in C++ for a few days, and I understand it way better now. Thanks you guys
When you say you can’t get into it, what do you mean? Keep in mind that the developers respond to questions personally on the IRC and there is a beatiful wiki: https://github.com/okamstudio/godot/wiki
Stencyl is good for beginners. It’s also quick. Clickteam had a better Pro version but I think for beginners who don’t want to pay, Stencyl is the way to go. Game Maker is also nice but you have to spend a bit of time learning GML in order to take full advantage of it. Unfortunately, the free version of Stencyl doesn’t export to Windows, Mac or Linux, but it does export to Flash so just use an ad on Newgrounds.