Are these numbers normal?

So, I continued playing after the game had finished and got into making an mmo, my question is, are these numbers normal?

Sold: 8.055.547.006.015 Units
Sales: 144.999.846.114.696 Cash

I mean I sold enough copies to give +1000 games to each person on earth, this is with around 7 expansions I think and 192 months on the market developed for my own console which has a massive foothold on the market.
When I pulled it off it was still selling around +50mil copies a second.

Sincerely CEO of Bankrupt Co

The MMO doesn’t work right at the moment. we will attempt to balance things out once all the crashing bugs are solved.

Yes, very normal. MMOs are broken. I made 1 MMO, which wasn’t even that good and I sold like 4 BILLION copies per second making several trillions of dollars after some expansions. I suggest everyone to not do MMOs because it utterly breaks the game. Until they fixed it to more realistic numbers that is.

I think I’m the only person whose MMO bombed… :frowning:

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I really wish you where

Tell me about it! The way I first saw it, the player could focus in making consoles and become the new Nintendo in that you develop games for your own special platforms, you’re doing the same thing since the beginning, but you’re truly your own boss now (Ending - Most games). Or you could finish the game by following Valve’s route and becoming a, no, the source of growing online game retail, thus winding up rich without really making anymore games (Ending - Most money). Or finally, follow Blizzard and juggle three or more different MMOs that keep the majority happy without any need to research new topics, and have your own con (Ending - Most fans). Sadly, MMOs mean you can just follow up with the other two routes with no harm to costs.

Quite the contrary for me, I sell only a million copies even though I have a great MMO.