Hello everyone,
I’ve been playing GTD for a lot of time but only recently found these forums heh …
Anyway in all this time that i’ve played GDT some things still are sort of a mistery to me and would appreciate if someone would be so kind to help me out a bit by explaning a few things to me:
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There have been situations when i got low scores and i dont understand why. For example, I released a game and it did well, got an average score of 8. Then, researched some new features, trained my staff, made a new engine and made a new game with different genre and topic on a different platform. I made this game with topics/audiences/genres/platforms that work well together and at i’ve also scored a higher Tech/Design score than the previous game. I was expecting to get a better score but somehow I scored poorly (around 5-6). What gives?
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When developing an Action game for example, does adding features to fields that are bad combo with the genre improve my score?
Example, making an action game and i reach stage 2 (Dialogues/Level Design/AI), i add features to Level Design and AI because they work well with Action games but what happens if i add to Dialogues? Ofcource keeping all at 100%
Does it improve my ratings even if the field itself doesnt work with the genre i chose?
I had a few more questions but its late here so ill ask them tomorrow probably
Thank you in advance.