Hardware Survey

Would it not be better to post directx diag reports?

First part

System Information

Time of this report: 5/11/2013, 03:02:59
Machine name: MARK-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 08/24/10 17:44:48 Ver: 08.02
Processor: AMD Phenom™ II X4 955 Processor (4 CPUs), ~3.2GHz
Memory: 8192MB RAM
Available OS Memory: 8190MB RAM
Page File: 2713MB used, 13665MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

Form Factor: Desktop

CPU: Intel i5 2310 Quad Core @ 2.9Ghz

RAM: 4GB DDR3

GPU: MSI GTX 650 Ti PE

OS: Windows 7 Ultimate 64 bits

Other Notes: Nothing Major, but haven’t playing in awhile to remember

Form Factor: Desktop (custom build)
CPU: Intel 2500K Quad Core@4.5Ghz
RAM: 16GB DDR3 1600MHZ
GPU: Nvidia 660 Ti 2Gb Ram
OS: Windows 7 64 Bit
Other Notes: RamDisk for temp files and directory.

1 Like

Form Factor: Desktop

CPU: Intel Core i7-3770 @ 3.40GHz

RAM: 16(4x4) GB DDR3 1333 MHZ

GPU: nVidia GeForce GTX 670 (2048 MB VRAM)

OS: Windows 7 Ultimate x64 SP1

Other Notes: small lag spikes in third office due to research and hardware lab development

Form Factor: Desktop

CPU: AMD Athlon 64 X2 Dual Core 3.00GHz

RAM: 4.00 GB

GPU: ATI Radeon HD 5770

OS: Windows 8

Other Notes: Lag starts up late game when there’s a lot of bubbles flying around. It seems worse when menus are fading in and out, an when there’s lots of activity on the right side panels. I can “pause” the lag by bringing up the menu, which then lets me scroll the big office left and right.

Form Factor: Desktop
CPU: AMD FX-8350 / 8 Cores / 4.0GHz
RAM: 16GB DDR3
GPU: Sapphire Radeon HD7970 Vapor-X / 3GB
OS: Windows 7 Ultimate x64 SP1
Other Notes: In late game slight lags. ( because a lot of bubles - design, tech, research etc. )

Form Factor: Desktop
CPU: AMD Phenom II X6 1100T 3.30 Ghz
RAM: 8.00 GB
GPU: AMD XFX Radeon 7700 series
OS: Windows 8
Other Notes: No lag yet (to second location).

Form Factor: Desktop

CPU: Intel Core i5-650 @ 3.20 GHz

RAM: 16GB @ 666MHz

GPU: Nvidia Geforce GTX 460

OS: (Linux) Ubuntu 13.04 64-bit

Other Notes: Using Gnome Shell 3.6.

Form Factor: Desktop

CPU: Intel i7-3770k/ 4 Cores, 8 Threads/ @4.6GHz

RAM: Corsair Vengeance 16GB 2x8GB / 1866MHz CL9

GPU: Crossfire XFX 7870 BE / 2GB dedicated, 6GB available

OS: Windows 7 Home Premium 64-bit SP1

Other Notes: White screen upon launch, doesn’t load game even after 30 minutes of waiting.

Form Factor: Desktop

CPU: Intel Core i7-3770, 4x 3.4GHz, 8MB L3 Cache

RAM: 16GB Crucial DDR3-1333 CL9

GPU: EVGA GeForce GTX 660, 2GB

OS: Microsoft Windows 7 Professional, 64-Bit

Other Notes: No problems so far (technical), it’s just freaking addicting

Form Factor: Desktop

CPU: AMD Athlon II X4 2,9 GHZ

RAM: 6 GB

GPU: ATI Radeon HD 5570

OS: Windows 7 64 Bit

Other Notes: -

There are a number of reasons for not using DxDiag in this case:

  • DxDiag is only available on Windows, whereas the game is available on Linux and Mac as well.
  • The game is written in Javascript, so whilst it may use OpenGL (specifically WebGL), it does not use DirectX.
  • The simple form I have put together is a lot easier to read and glean information from than your DxDiag report.

Fair enough here is a re-post using the simple form.

Form Factor: Desktop
CPU: AMD Athlon II X4 955 3.2GHZ
RAM: 8 GB
GPU: Nvidia Gforce GTX 560 Ti
OS: Windows 7 64 Bit
Other Notes: - No major issues though in 1.3.9 the sound crackles very slightly intermittently

Form Factor: Desktop

CPU: AMD Athlon II X4 640 3GHZ

RAM: 8GB @ 1600MHz

GPU: AMD Radeon HD 6870 (CROSSFIRE) /1GB

OS: Microsoft Windows 7 Professional, 64-Bit

Other Notes: Small amount of game lag

Form Factor: Laptop

CPU: Intel Core i7-2630QM CPU, 4 cores @ 2.00GHz

RAM: 8GB DDR3 @ 1333 MHz

GPU:NVIDIA Corporation GF108GLM [Quadro 1000M], 4GB

OS: GNU/Linux Debian SID amd64, Kernel 3.8

Other Notes: No problems till now (3rd office, only research lab)

Form Factor: Desktop

CPU: FX8120 8 cores 3.6 Ghz

RAM: 16Gb 1600Ghz

GPU: Radeon 6970 2Mb

OS: Win7 home prem

Other Notes: Having load/crash issues.

Form Factor: Laptop

CPU: Intel Core i5, 4 cores, 2.8Ghz

RAM: 8GB DDR3 (1333Mhz)

GPU: Intel HD4000 (integrated GPU, no dedicated memory)

OS: Linux/Arch Linux/x86_64-ck with PekWM

Other Notes: Running the game with upstream node-webkit and game sources, not bundled nw/nw.pak/libffmpegsumo. Works well, but occasional FPS problems (especially in last office).

Form Factor: Desktop
CPU: Intel Core i5, 4 Cores, 3.00 Ghz
RAM: 8GB DDR3 (1333Mhz)
GPU: Nvidia GTX 660Ti 2GB PhysX
OS: Win7 Home Premium
Other Notes: No problems yet (year 101)

Form Factor: Desktop

CPU: Intel Core 2 Duo E7200 (Two Cores) 2.53GHz

RAM: 6GB DDR2 800 MHz

GPU: Sapphire 7770 1GB Vapor-X Edition

OS: Windows 7 Professional 64 Bit

Sound Card: Creative Sound Blaster X-Fi Titanium

Other notes: RAM is a mix of 2x1GB OCZ Platinum and 2x2GB Kingstone

Form Factor: Desktop

CPU: Intel Core i7-3770K 4.5 GHz (4 Cores)

RAM: 16 GB DDR3 2133 MHz

GPU: Nvidia GTX 680 2048 MB GDDR5

OS: Windows 8 Pro 64 Bit

Other Notes: Bought in the Windows 8 AppStore. Lags when developing great games or AAA games and when I try to go in the R&D/Hardware Lab.