Game Dev Roleplay v2

2, 7, 83

Recently, Hack HQ has announced a delay on their new game 1337HAX, as they have recently hired more employees, and they needed time to train them. The official release date for 1337HAX is now 6/7/83.

2, 9, 83

Recently, HHQ has announced on their website that they are now back to work on 1337HAX, and they have released another ad.

They really want to get this game hyped up. Let’s hope it’s good.

2, 13, 83

Hack HQ has been working hard on their game 1337HAX, and now they have put this up in front of their offices for the purpose of looking official.

Bloody hell, HHQ. Yer overloading us with excitement!

2/14/83

Rick Palm Creates Midgard Studios Based in Stockholm Sweden after finishing his studies at KTH University where he studied Computer Programming to try his life in Game Developing.

He also announces that he has started to develop his first game, Hospital Director a 2D Graphics V1 strategy game, where one builds and manage a hospital while taking care of sick people.

(( I will also start Listing the Unit sold and their Price which i calculated seems to be around 7$ for smal Games, And i will go through all games that i make on this playthrough, Calculating the profit made by using 5 - 10 $ For Small Games, Medium Games 8 - 20$, Large games 15 - 30$, AAA Titles 25 - 70$.

This Money that i make will help me build up the Forum Roleplay funds which i will be using here, not entirly as i will have in the game since i am giving me a price range but makes it easier for me.
i will also calculate the Income based on the Publisher agreements ingame, And if possible Roleplay Publisher agreements.))

Founder Rick Palm
Midgard Studios
Stockholm Sweden

2/15/83

Recently, Rattel Toys has released a new line of 1337HAX toys, including a figurine of the main character, Ripley, the main boss, which is a giant humanoid computer, HAX0RZ, and Ripley’s dog, Raptor. They sell for $20 each, and will no doubt be a smash hit. This game is gonna be sick.

A new comer to the industry has created a successful program called GameRanch you can create games which are approved and it is indie heaven it also contains a way to kickstart videogames called Ranching where backers can donate and they will get prizes or early copies. The small company is The Ranch. The reviews for the bold programmer is most 10s and 9s. The founder is Rory Con. Umarketers have left and have joined it.

2/16/83

(So it’s like a mix of an SDK, Steam, and Kickstarter/Indegogo?)

2/17/83

Hack HQ owner Jack White’s internet history shows that he is quite interested in GameRanch, and he will be watching the program closely. It is quite possible that he might try to make the game in GameRanch, but we still do not know. In other news, Hack HQ has now said they will be porting 1337HAX over to the PC eventually, as they think some people might not like the Govodore 64. They said that they like the platform, but they realize that some people are apart of a culture known as the “PC Master Race”, which is a term used to define what a die-hard PC lover is. Jack White admits to being apart of it, and that is why he has made this decision. More news to come.

Topic revive. Post is getting inactive a bit…

((I am at work right now and unable to post the release post. Remember we live in different regions and time frames. ))

The Wayfarers
Sulthan Ariq
Sorrieval - Medieval/RPG game

** 00:30 AM, March 3, 1983**

This is a bit unusual… VERY EARLY TODAY, a new gaming company called “The Wayfarers” bursts out from nowhere! And they released a game. Midnight. Their debut game is called ‘Sorrieval’.

The CEO, Sulthan A. had an interview where he stated “I know this has been done… But this has to be done again! …and again.”

This is very interesting to say the very least. Will they thrive in this era of gaming between Ubisoft, Breath Coding, B. Tech, and HHQ? WELL DONT ASK ME YOU LAZY PERSON! goes to background that’s it! i quit!

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3, 3, 1983
Blotchtech has released a massive update, dubbed the ‘survival’ update.
Blotchtech Alpha 1.4
+Survival Mode
+Monsters
+Tools
+Weapons
+Food
+World Save
*Bug Fixes
-Removed Berobrine

3, 4, 13
Blotchtech has created a logo for their company to be used on posters and box art.

((Yes Im not an artist, how did you know?))

My wise guessing skills know it already.

3/5/83
A new company has risen! Xhanada Yingzin, a 24 year old businesman has released his self made game called “Roll-Woman”, focusing on the robitic girl Roll, assistant of Doctor Right, who has been turned into a fighting robot to combat the dangerous doctor Wiwy. The company shall be called Bamboo Cane Inc. The head of the company had this to say. “Today, is a glorious day! For we, Bamboo Cane Inc, have come over to America! We shall make games over on sea! On land! On the skies!” The game itself has gained decent enough rewievs of 7/10, but copies have not sold well.

3/10/83
Bamboo Cane Japan has been moved over to Pitsburg, America. Three new employees have been hired.

3/25/83
Screenshots of Roll-Woman II have been leaked over to Ninvento Power! Apparently, the game was requested by the three new workers of the team, Lin Yrigava, Arimoto Agika and Ninao Taizhao.

((And ya thought I was out ya silly lil’ Cazran! HAH! Xhanada shall live. Until the Ricin beans. I also hope I did not get the dates wrong!))

4/10/1983


Press Release

Midgard Studios is happy to announce the release of Hospital Director.


Hospital Director is a Hospital/Strategy Game where the player will be putting himself in the shoes of a Hospital Director, Taking care of every aspect of managing a Hospital, From the sickest of patients thanks to viral pandemics to the regular flu, wipe away pukes, manage salaries and Doctors and Nurses. Reseach new Vaccines and new Hospital Technologies, Sabotage other Hospitals. Set up an Assylum. And reap the Profits of your Sick patients.

Review Copies has been sent out to the various Gaming media hubs.

  • I also want to confirm that for the past 2 Weeks i have been working on a new game, and started to outline the third in planning stage. I know what i wish to make for games and i hope that everyone understand that i will have a lot of work ahead of me, But i am confident i will be able to create the games you all wish to play.

Rick Palm
Ceo Midgard Studios

((So the first number is month, second is day, yes?))
4/12/1983
Bamboo Cane Inc has released Roll-Woman II, the sequel to the critically, but not financially. Well, Roll-Woman II has been released to both critical and financial success! Critics say this. “Roll-Woman II is a fantastic game, and a fine sequel!” The game has been a critical hit at the box office! Xhanada had this to say. “We were never expecting this kind of success! I can assure you Roll-Woman will return!”

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