Game Dev Roleplay - For real this time

Game Dev Roleplay - Reality.

Rules; YOU CAN

Speeches - Write a speech!
Fan Clubs - Attend a fanclub!
Reputation - Make a bad game -10 pts. Make a good game + 20 pts. Max. 365 pts. Min. -365 Start off with 50
Criticize - Blame others for your fault, or criticize Nintendo or something smiley
Promotion - Promote staff to Executive, Deputy, etc.
Add new topics (Architecture, building etc.)
‘Downloadable Content’ (When creating a Large Hit Game, you can approach toy companies to ask if they will create DC’s, for 5M comes with toys and the DC. 7M comes with toys, shirts and DC. 10M comes with toys, shirts, Season Pass and the DC.
Create a site - Every two months you can update it with comments, photos and other stuff.
Posters - R&D Lab can create posters for MMOs increasing popularity
Adverts - R&D Lab can create adverts, first online, then in the papers, and finally on TV.Letting fan sites pop up.
Capitalization of other companies (Buying, selling etc.)Creating ‘Stations’ ( You know like Ubisoft Montreal, & stuff)
Making competitions for fans - ( You choose prizes etc.)Collaborate with toy companies (Create action figures for your games etc.)
Creating a company logo.
It is now customary for people to put the date at the top of the post.
There will also be a set year for each technology. (Slow, I know, but you can’t make history that’s already written down).
There will be a reference guide shortly.

RULES

No spamming please
No criticism
No making up ridiculous amounts of money - eg. 3,206,321,598.25 M
No making other people’s stuff change e.g Xbox sales have fallen

((Oh crap, sorry!))
Blotch Tech
Blotch (Marcus Peterson, refer to as Blotch)

1, 1, 1983
Intelligent, talented, and good looking Scottish software coder Botch has recently announced that he is going in to the gaming industry, and has released his smash hit game, Space Blob. His speech:
'I feel like playing video games, and their aren`t many good ones out at the moment, so… I guess I will start creating videos games. I hope everyone will be happy and has a good time playing my games.'
Blotch his well-known for his creativity and eccentric personality. This speech has made many people in the technology world start thinking about the future.

Space Blob
Action - Alien
PC

1, 1, 1970

Ubisoft
Cazran Patmore
Pong

Early today, a new company dubbed ‘Ubisoft’ appeared, making it’s grand debut with a hit game ‘Pong’. This day at lunch, he made a speech, dressed in a sharp-looking tuxedo.
‘Today is a great day; today we shall start a revolution in gaming software and hardware, I hereby commit Ubisoft to creating games at the best of our ability’ This has stirred up behemoths in the industry such as Electronic Mass Productions, Mirconsoft and others. Will Ubisoft stay true? We shall see in the future…’

An hour later…
Ubisoft has asked Blotch if they want to create Minecraft together

((Yes. I would have announced it, but there is no 3D yet))
Blotch agrees, as long as it has a bit of extra ‘Blotchiness’

((I know, so let’s make an alpha 'til 3D comes out, and charge them $10 for it.

(lel. BTW, are we in 70, or 80? Edit the post in the next minute instead of posting.))

Breath Coding
Takeki
Chivalry

1, 5, 1983

Following the success of Pong, Breath Coding has released a Medieval RPG game that was greatly received the gaming market. People are wondering what will come next from Breath Coding

(I help make minecraft to? :c)

OK, BTW the alpha should be released on either the PC or the arcade, I think the arcade, because the PC’s might lag.

Ubisoft has started making Minecraft for the arcade, we are waiting to see what the other companies are putting Minecraft on.
So far, because of the simple controls for the arcade, Ubisoft will have a hard time fitting all those complex controls into such three buttons and a joystick.

1, 5, 1970
Blotch tech has found the control solution, making one of those buttons switch control types. BT promises this will be a revolutionary new game.
((Tak can send something and Ubi & BT will decide how/ if to use it.))

3, 5, 1970
((We’re in the '70’s bro!

Using Blotchtech’s new switch type buttons, Ubisoft has finally finished the controls section. They are now currently working on the NPC’s. Any requests are welcome.

3, 7, 1970
Blotch Tech research study shows that gamers generally prefer environment interaction over character interaction. Blotch Tech suggests that maybe making basic NPCs will be more efficient, to spend more time on other game functions.

U guise. I just released dis thread! Dangit! It would be nice if you guys use mine. Here it is, if you want it from the guy who came up with the idea for it.

4, 7, 1971

Ubisoft has now finished the stages for NPCs and are currently working on the weapon, food and building mechanisms.

** 6, 7, 1970**

Ubisoft has released it’s game to the arcades, and already geeks and nerds have been playing it non-stop. One nerd with freckles and braces whose name is Fred Frederickson has remarked ’ Ohmahholybajezzusgod, I already remembered all the combos and stuff for the crafting and stuff…ohhhmahgosh’.

6,9,1970

Breath Coding has decided to work on a game called Terraria. (pretend i made a website like 4 days ago okay?) on the Breath Coding’s website it sounded much like Minecraft but they promise that it will bring different creativity and new ideas. In the last sentence they put in it said “Hopefully Ubisoft will not think this as stealing and bring it to court for copyright infringement.”

Blotch Tech has withdrawn from the gaming industry.
((I am not playing anymore))

(Wot? WHY?)

All of Ubisoft’s staff have been assassinated. All their families, friends…everyone. There is no-one to continue the company.
((I told you already, I am quitting.)) Ubisoft has sent all their funds to ToT and Blotchtech.