[Closed] UltimateModEditor 0.3.0.27 [Stable out / No Testing]

:Off_topic
Getting all specs? :smiley: lol

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Although I only need Operating System, Ram, Cpu and Screen resolution :wink: But yes, helps to keep a clean overview. For the next tests I’ll prepare some sort of form / issue tracking then.

Just a small update for this and upcoming tests.

I have made some changes to our official website and setup two dedicated pages for testing and reporting.
One of the pages contains a free accessible tracking system to allow you to enter bugs and/or feature requests for this application.

Please be aware that, should I see that there is a misuse of the tracking system, I’ll provide it only for registered users then. So please be kind and use it only if necessary :wink:

To access these new pages, navigate to the ā€œUltimateModEditorā€ menu item and select the ā€œUME Issue Trackerā€ or ā€œUME Test Releasesā€ accordingly.

Download Test releases for 32 and 64 bit Windows operating systems:

UME Issue Tracker:

Please enter bugs, problems, requests using the issue tracker, also add in the bug description who you are
(i.e. Reported by YOURNAME) so that we can mention you in the credits :wink:

Thanks :slight_smile:

i use windows 8.1 64-bit and 90.4 gbs of ram

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1920x1080 screen resolution

I would test it too if you still need machines to test it.

  • Windows 8.1 64bit
  • 8GB DDR3 RAM
  • i2500k @3,30 Ghz
  • 1,6 TB HDD
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You lied! There are bugs. ^^

They are features, not bugs :stuck_out_tongue:

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Lol! XD

what about me? XD
I’ll be waiting for this… you’ll see…

Specs please, so I can add you.

I probably have the weakest PC, but ill test it if it works here:

Windows 8.1 64bit, 4GB, Intel Celeron CPU 487 1.10GHz, 500GB HDD

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8.1! Boooooh! :stuck_out_tongue:

I have Internet Exploler, but I dont use it.
Why do You ask?

And, yeah there is 1-15, but what about 0 D: ?

Well i have Googly Chomer! XD

Explorer…
loler
loler
heh.

heheh… heh…

@alphabit @SirEverard why dont you make it so it can load .js files for your former mods?

What do you mean by that?

so i can load my already existing mod and edit it… can you do that? :stuck_out_tongue: if not, then whatever.

Well… if it’s a UME project you can… if it’s a pure mod not… It would involve parsing the whole code and creating internal app objects for them (the way back).