GDT TAG MOD OFFICIAL (Updated 13)


#324

soon…


#325


#326

Looks great!


#327

Nice work, I can’t wait to see this mod release.


#328

So Game 67 is a smash hit…

Still a lot of bugs to iron out, but I recon the Mod is some where 50%+ done.


#329

When are you going to release it? I’m so hyped!


#330

September 16, 3018


#331

I’d like it to be end of year or Q1 of 2018. I’ll be more specific once development picks up again.


#332

Good luck with development. :nose::nose:


#334

I’m back guys, and I bring back with me a little gift :slight_smile:

TAG-StaffModule


#335

Main Menu Concept…


#336

Think you could make few adjustments and make the background so It could be changing imagines every 10 seconds or so?


Unless you’re trying to stay, “Very Original” as possible. Which is something I just dislike.


#337

We will be focusing on more of the game enhancements for now.

I would probably have that as a mod module the user can switch on or off if they choose so.


#338

Where can i download for try this mod ?


#339

It’s currently still in development.


#340

This looks amazing! The new UI really makes the game look more professional, and all of the new features sound interesting as well. Can’t wait :smile:


#341

Been silent for a while… It’s been really busy here on our side. We are planning on having a meeting to address how and when we will be able to finalize the 1-st phase of the mod.


#342

Been following development since 2015, i hope this gets released, keep up the good work!


#343

Another question, is there anymore progress to the UI or sneak peeks we could see?


#344

There is some stuff, some still WIP and some a just minor things like confirmation pop-up’s.